#ifndef __Math__GameSupport__
#define __Math__GameSupport__
#include "../GameConfig.h"

class GameSupport
{
public:
	static const char* getTextMode(EGameMode mode);

	//Play
	static const char* getTextPlayComponent(EPlayComponent component);
	static const char* getTextPlayLayer(EPlayLayer layer);

	//Splash
	static const char* getTextSplashLayer(ESplashLayer layer);
};
#endif